Tuesday, 15 March 2011

Final Project - Death and Rebirth - Strathmartine Hospital


This is the building that caught my attention, abandoned some years ago and slowly decaying as nature begins to claim the land back. I recently visited the site with Garry from my class, hoping to gain access and get a few interesting interior photographs. The plan was to get a feel for the place before returning the following week to get some proper photographs to storyboard and use as textures for my cinematic.

In my head so far the cinematic, Death and Rebirth, will be the camera moving around a 3D reconstruction of two or three rooms in the abandoned hospital. I have an idea of what the rooms should look like in my head but waiting to see the interior to decide which rooms to pick...which rooms have more of a presence. Just been on location looking through the windows set off all kinds of feeling that are too complex for me to describe in words. I hope to translate this feeling across in my visuals. As the camera walks through the building's dark corridors the morning light will burst through all the winodows and cracks, almost as spotlights revealing the flowers and insects that have now made this place their home. The growth on the windows bouncing their colours off the walls. The cinematic will be the contrast of two very different visual pieces as the dark and foreboding environment lights up with a mix of different colours to reveal the life growing inside.

Unfortunately it is not possible to get access to the older buildings as they are privately owned now so i have been in contact with Anna Rathband from Tayscreen (www.tayscreen.com) to help get me access to the building interiors. I feel at this stage im just waiting, dying to get straight into storyboarding and modeling this project. I have the idea in my head but just need access to the location.

Below are some photographs I managed to take before been asked to leave. The doors were all heavily boarded up so they are all exterior shots bar some through broken windows.

No comments:

Post a Comment